• Chatventure!

    From Phigan@VERT/TACOPRON to echicken on Tuesday, March 07, 2023 00:26:39
    Re: Chatventure!
    By: echicken to Phigan on Tue Mar 07 2023 04:57 am

    It's been an interesting experiment
    anyway, and I can think of a lot of
    very different ways I might use it i
    the future. Or would if it were free
    anyway.

    Did you see that there was some
    Facebook AI that got leaked? You can
    download it and run it yourself,
    assuming you have a supported GPU.
    Might be worth looking into?

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  • From MRO@VERT/BBSESINF to Phigan on Tuesday, March 07, 2023 01:52:10
    Re: Chatventure!
    By: Phigan to echicken on Tue Mar 07 2023 12:26 am

    Re: Chatventure!
    By: echicken to Phigan on Tue Mar 07 2023 04:57 am

    It's been an interesting experiment anyway, and I can think of a lot of very different ways I might use it i the future. Or would if it were free anyway.

    Did you see that there was some Facebook AI that got leaked? You can download it and run it yourself, assuming you have a supported GPU. Might be worth looking into?

    whats it do? ban people and tell them to take it up with the oversight board?

    or listen to a phone mic and show people ads.
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  • From echicken@VERT/ECBBS to Phigan on Tuesday, March 07, 2023 14:24:50
    Re: Chatventure!
    By: Phigan to echicken on Tue Mar 07 2023 00:26:39

    Facebook AI that got leaked? You can
    download it and run it yourself,
    assuming you have a supported GPU.

    I think I'll hold off on running some sketchy leaked AI. :)

    (I doubt if I have any hardware around here that's remotely up to the task anyway.)

    ---
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  • From Nightfox@VERT/DIGDIST to Phigan on Tuesday, March 07, 2023 10:03:58
    Re: Chatventure!
    By: Phigan to echicken on Tue Mar 07 2023 12:26 am

    Did you see that there was some
    Facebook AI that got leaked? You can
    download it and run it yourself,
    assuming you have a supported GPU.
    Might be worth looking into?

    I used to work with someone at a past job who was workking on AI models for some things we were working on. He had left that company, and I heard he had gone to work for Facebook to work on AI stuff for them.

    Nightfox

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  • From Android8675@VERT/SHODAN to echicken on Wednesday, March 08, 2023 10:14:04
    Re: Chatventure!
    By: echicken to Android8675 on Mon Mar 06 2023 06:10 pm

    Re: Chatventure!
    By: Android8675 to echicken on Mon Mar 06 2023 07:51:40

    Could I make a rlogin door to your board? I doubt I'll drive much traffic to you (other than myself).

    I'm not sure what my rlogin setup looks like at the moment, but I'll take a look and let you know.

    I played a few times, damn that AI is impressive. I can just type like I am carrying on a conversation. If I can put what I want to do to words (even occasionally mis-spelling things), the AI just does it. I'm seriously thinking of running a DnD campaign just using ChatGPT prompting and see what happens.

    I'm not saying it's perfect, and who knows what bologna it's making up, but I guess the game remembers who came through an area and describes where they tracked around, where they got into fights, etc.

    Very cool,
    Andy

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  • From echicken@VERT/ECBBS to Android8675 on Wednesday, March 08, 2023 20:20:41
    Re: Chatventure!
    By: Android8675 to echicken on Wed Mar 08 2023 10:14:04

    (even occasionally mis-spelling things), the AI just does it. I'm seriously thinking of running a DnD campaign just using ChatGPT prompting and see what happens.

    I'm not into it myself, but a friend of mine plays and DMs and was using it to help build a new campaign. Chatting with him tomorrow; I'll ask how it's coming along.

    I played a few times, damn that AI is impressive. I can just type like I am carrying on a conversation. If I can put what I want to do to words

    I'd like to see what it does with a prompt like:

    "The user typed this: <user input>. Choose the option that best matches their intent: get lamp, eat poop, go north, go south, make sandwich, unknown."

    ...

    Okay, I just did it and tried some permutations. It works quite well:

    'Based on the user's statement, "go and grab the glowing thing," the option that best matches their intent is "get lamp."'

    'Based on the user's statement, "flip dip snip blip," it is unclear what their intent is. Therefore, the option that best matches their intent is "unknown."'

    Could be useful as a natural language parser for all sorts of things, including such games.

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