• xtrn/spacequest0/install-xtrn.ini xtrn/syncbass/install-xtrn.ini xtrn/

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sunday, July 19, 2026 00:11:40
    https://gitlab.synchro.net/main/sbbs/-/commit/c222c77405966b28ae0a4378
    Modified Files:
    xtrn/spacequest0/install-xtrn.ini xtrn/syncbass/install-xtrn.ini xtrn/syncqueen/install-xtrn.ini
    Log Message:
    syncscumm: drop the /saves subdir from the per-user save paths

    The per-user save path (%juser/%4/<game>) is already unique per user AND
    per game, so a /saves subdir beneath it bought nothing but command-line
    length. Dropping it keeps every door's cmd comfortably under the LEN_CMD 100-char cap -- queen 76, syncbass 80, spacequest0 86 -- and was what let
    the newly added Cascade Quest use its full name (96) rather than an abbreviation.

    Save files and each user's scummvm.ini now sit directly in data/user/<####>/<game>/; they never collide (distinct names), so the
    extra directory level was pure overhead. Applies to syncqueen, syncbass
    and spacequest0 (Cascade Quest already ships this way).

    Note for existing installs: this moves where saves are read from, so a
    live upgrade must relocate any existing data/user/<####>/<game>/saves/
    contents up one level into data/user/<####>/<game>/ (a one-time move,
    outside the repo).

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